mirror of
https://github.com/rico-vz/HeimerdingerLoL.git
synced 2025-12-06 10:10:48 +01:00
style: make per the coding style in pint
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@@ -2,7 +2,6 @@
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namespace Database\Seeders;
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use Illuminate\Database\Console\Seeds\WithoutModelEvents;
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use Illuminate\Database\Seeder;
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class ChampionRolesSeeder extends Seeder
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@@ -39,10 +39,10 @@ class ChampionSeeder extends Seeder
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// Check if the champion already exists and if any attributes have changed, if so update the champion. If the champion doesn't exist, create it.
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// This is to prevent the champion data from being updated every time the seeder is run. As I'll probably run this on a cron job.
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if ($championExists && $this->hasAttributesChanged($championExists, $championAttributes)) {
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Log::info('Champion '.$champion['name'].' has changed, updating...');
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Log::info('Champion ' . $champion['name'] . ' has changed, updating...');
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$championExists->update($championAttributes);
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} elseif (! $championExists) {
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Log::info('New champion detected! Creating '.$champion['name'].'...');
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Log::info('New champion detected! Creating ' . $champion['name'] . '...');
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Champion::create($championAttributes);
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}
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}
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@@ -34,7 +34,7 @@ class ChampionSkinSeeder extends Seeder
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'champion_id' => $champion['id'],
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'full_skin_id' => $skin['id'],
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'skin_id' => substr($skin['id'], 3),
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'skin_name' => $skin['name'].' '.$champion['name'],
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'skin_name' => $skin['name'] . ' ' . $champion['name'],
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'lore' => $skin['lore'],
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'availability' => $skin['availability'],
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'loot_eligible' => $skin['lootEligible'],
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@@ -59,10 +59,10 @@ class ChampionSkinSeeder extends Seeder
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// Check if the skin already exists and if any attributes have changed, if so update the skin. If the skin doesn't exist, create it.
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// This is to prevent the skin data from being updated every time the seeder is run. As I'll probably run this on a cron job.
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if ($skinExists && $this->hasAttributesChanged($skinExists, $skinAttributes)) {
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Log::info('Skin '.$skin['name'].' '.$champion['name'].' has changed, updating...');
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Log::info('Skin ' . $skin['name'] . ' ' . $champion['name'] . ' has changed, updating...');
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$skinExists->update($skinAttributes);
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} elseif (! $skinExists) {
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Log::info('New skin detected! Creating '.$skin['name'].' '.$champion['name'].'...');
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Log::info('New skin detected! Creating ' . $skin['name'] . ' ' . $champion['name'] . '...');
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ChampionSkin::create($skinAttributes);
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}
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}
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@@ -17,6 +17,6 @@ class DatabaseSeeder extends Seeder
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$this->call(ChampionSkinSeeder::class);
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$this->call(SkinChromaSeeder::class);
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Log::info('Seeding complete at '.date('Y-m-d H:i:s'));
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Log::info('Seeding complete at ' . date('Y-m-d H:i:s'));
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}
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}
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@@ -32,7 +32,7 @@ class SkinChromaSeeder extends Seeder
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$chromaAttributes = [
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'chroma_id' => $chromaId,
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'full_skin_id' => $skin['id'],
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'skin_name' => $skin['name'].' '.$champion['name'],
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'skin_name' => $skin['name'] . ' ' . $champion['name'],
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'chroma_name' => $chroma['name'],
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'chroma_colors' => $chroma['colors'],
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'chroma_image' => $chroma['chromaPath'],
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@@ -44,10 +44,10 @@ class SkinChromaSeeder extends Seeder
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}
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if ($chromaExists && $this->hasAttributesChanged($chromaExists, $chromaAttributes)) {
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Log::info('Updating chroma: '.$chromaId);
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Log::info('Updating chroma: ' . $chromaId);
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$chromaExists->update($chromaAttributes);
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} elseif (! $chromaExists) {
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Log::info('Creating chroma: '.$chromaId);
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Log::info('Creating chroma: ' . $chromaId);
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SkinChroma::create($chromaAttributes);
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}
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}
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