feat: champion skin data seeder

This commit is contained in:
Rico van Zelst
2023-10-31 10:20:33 +01:00
parent dc4617c576
commit ea879a8c70
5 changed files with 111 additions and 2 deletions

View File

@@ -0,0 +1,28 @@
<?php
use Illuminate\Database\Migrations\Migration;
use Illuminate\Database\Schema\Blueprint;
use Illuminate\Support\Facades\Schema;
return new class extends Migration
{
/**
* Run the migrations.
*/
public function up(): void
{
Schema::table('champion_skins', function (Blueprint $table) {
$table->integer('rp_price')->change();
});
}
/**
* Reverse the migrations.
*/
public function down(): void
{
Schema::table('champion_skins', function (Blueprint $table) {
$table->bigInteger('rp_price')->change();
});
}
};

View File

@@ -0,0 +1,28 @@
<?php
use Illuminate\Database\Migrations\Migration;
use Illuminate\Database\Schema\Blueprint;
use Illuminate\Support\Facades\Schema;
return new class extends Migration
{
/**
* Run the migrations.
*/
public function up(): void
{
Schema::table('champion_skins', function (Blueprint $table) {
$table->text('lore')->nullable()->change();
});
}
/**
* Reverse the migrations.
*/
public function down(): void
{
Schema::table('champion_skins', function (Blueprint $table) {
$table->text('lore')->nullable(false)->change();
});
}
};

View File

@@ -4,6 +4,7 @@ namespace Database\Seeders;
use Illuminate\Database\Seeder;
use App\Models\Champion;
use Illuminate\Support\Facades\Log;
class ChampionSeeder extends Seeder
{
@@ -38,8 +39,10 @@ class ChampionSeeder extends Seeder
// Check if the champion already exists and if any attributes have changed, if so update the champion. If the champion doesn't exist, create it.
// This is to prevent the champion data from being updated every time the seeder is run. As I'll probably run this on a cron job.
if ($championExists && $this->hasAttributesChanged($championExists, $championAttributes)) {
Log::info('Champion ' . $champion['name'] . ' has changed, updating...');
$championExists->update($championAttributes);
} elseif (!$championExists) {
Log::info('New champion detected! Creating ' . $champion['name'] . '...');
Champion::create($championAttributes);
}
}

View File

@@ -3,7 +3,9 @@
namespace Database\Seeders;
use App\Models\Champion;
use App\Models\ChampionSkin;
use Illuminate\Database\Seeder;
use Illuminate\Support\Facades\Log;
class ChampionSkinSeeder extends Seeder
{
@@ -16,8 +18,54 @@ class ChampionSkinSeeder extends Seeder
$championData = json_decode(file_get_contents($championDataUrl), true);
foreach ($championData as $champion) {
$championId = $champion['id'];
$championExists = Champion::where('champion_id', $championId)->first();
foreach ($champion['skins'] as $skin) {
$skinId = $skin['id'];
$skinExists = ChampionSkin::where('full_skin_id', $skinId)->first();
if ($skin['cost'] == "Special") {
$skin['cost'] = 99999;
}
$skinAttributes = [
'champion_id' => $champion['id'],
'full_skin_id' => $skin['id'],
'skin_id' => substr($skin['id'], 3),
'skin_name' => $skin['name'] . ' ' . $champion['name'],
'lore' => $skin['lore'],
'availability' => $skin['availability'],
'loot_eligible' => $skin['lootEligible'],
'rp_price' => $skin['cost'],
'rarity' => $skin['rarity'],
'release_date' => $skin['release'],
'associated_skinline' => $skin['set'],
'new_effects' => $skin['newEffects'],
'new_animations' => $skin['newAnimations'],
'new_recall' => $skin['newRecall'],
'new_voice' => $skin['newVoice'],
'new_quotes' => $skin['newQuotes'],
'voice_actor' => $skin['voiceActor'],
'splash_artist' => $skin['splashArtist'],
];
// Check if the skin already exists and if any attributes have changed, if so update the skin. If the skin doesn't exist, create it.
// This is to prevent the skin data from being updated every time the seeder is run. As I'll probably run this on a cron job.
if ($skinExists && $this->hasAttributesChanged($skinExists, $skinAttributes)) {
Log::info('Skin ' . $skin['name'] . ' ' . $champion['name'] . ' has changed, updating...');
$skinExists->update($skinAttributes);
} elseif (!$skinExists) {
Log::info('New skin detected! Creating ' . $skin['name'] . ' ' . $champion['name'] . '...');
ChampionSkin::create($skinAttributes);
}
}
}
}
private function hasAttributesChanged($skin, $attributes)
{
foreach ($attributes as $key => $value) {
if ($skin->{$key} != $value) {
return true;
}
}
return false;
}
}

View File

@@ -12,5 +12,7 @@ class DatabaseSeeder extends Seeder
*/
public function run(): void
{
$this->call(ChampionSeeder::class);
$this->call(ChampionSkinSeeder::class);
}
}