- Added a new function `getChampionImage` to fetch champion images based on ID and type.
- Created a new model `ChampionImage` to store champion image details in the database.
- Implemented seeding of champion images using `ChampionImageSeeder`.
- Updated usage of champion images in existing methods.
- Replace the deprecated `Intervention\Image\ImageManagerStatic` with `Intervention\Image\ImageManager`.
- Use the `Intervention\Image\Drivers\Gd\Driver` for image manipulation.
- Update the code to read and resize images using the new ImageManager instance.
- Modify color picking logic to use the updated syntax for accessing RGB values.